TIP: When at KSJC in tower view, go to your control settings and look for the "View track/pan Toggle" allocate a keyboard key stroke to it (i allocated a button on my controller) this will unlock the user aircraft, then you can use the hat switch to pan 360 degrees around the airport, hitting the key stroke again (in my case a button) will return you to the user aircraft position. If you have any AI Traffic Addons please make sure they have "NOT" installed another AFCAD for this airport as this will also cause a conflict.ĭelete/remove the BGL files and the default airport will then be active. Make sure there is only ONE KSJC.BGL FILE in the Addon Scenery/scenery folder at any time, remove/delete any other KSJC.bgl to avoid incorrect parking and other airport conflicts. IMPORTANT NOTE: PLEASE ONLY USE THESE KSJC.BGL FILES. Start up the Flight Sim and the changes will be present. "COPY" them from that folder and "PASTE" them into the Scenery\Global\Texture folder. Go down the list until you see jfk_jetway.dds (day texture) and jfk_jetway_LM.dds (night texture). NOTE: If you have already done this with any of my other airports then this step is not necessary.īrowse to the FSX\Scenery\NAME\Texture folder. There are jetway extensions, and to see these you need to add the textures for them, please follow these steps: Take the KSJC_ADE_OBJ.BGL file and place it into: Flight Simulator X/Scenery/Global/scenery folder. Take the KSJC_ADE_RS.BGL file and place into: Flight Simulator X/Addon Scenery/scenery folder. There are 2 BGL files: KSJC_ADE_RS.BGL and a KSJC_ADE_OBJ.BGL file. The VOR has been updated to the current configuration.Īll the buildings (with the exception of the tower) are custom.View of Mineta San Jose International Airport. A new taxiway (W) was added for western exits from 12R/30L The runways have been adjusted to their current length. The Gateway airport for Silicon Valley sits in Santa Clara at the south end of the San Francisco Bay. Welcome to San Jose International Airport for FSX! I neglected to update the cargo area on my original and found some additional things needing change. I have updated my recently uploaded AFCAD file for the very nice PacSim airport software KSJC. This is a reasonably accurate version of San Jose Intl Airport and made only for FSX users, do not use in P3D: Assigned parking now updated as per their website with extra parking, taxiways and taxi signs updated to the latest charts, extra fuel trucks, support vehicle roads rebuilt and many other scenery improvements and objects added, airport views are from the roof of the control tower (when in tower view) please view the readme before installation. Mineta San Jose International Airport (KSJC), California, USA Thanks to Dick Bronson for bringing the error to my attention. This update includes Update 1 released several days ago. Replace the two BGL files with the new ones and all will be corrected. Were coded as taxiway F which also creates ATC confusion. The taxiway network so ATC was unable to vector them properly. Gates A1,A2, and A3 had no apron connection to This is the 2nd update to my KSJC scenery. Thanks to Steve Schwab who provided me with the info used to update the scenery! Replace the two bgl files from the original download with the ones in this download to activate. Gates and certain ramp cargo parking assignments. This update to my scenery for KSJC adds current airline gate assignments to all Waypoint cards (AWC), DME (ADC) cards, flight plan summary and FS9 flight plan is included. Tutorial_-_flying_the_flight1_mustang.zipĬategory: Flight Simulator X - Flight PlansĬiva Ins Data Cards for KSJC to KLAS. Note: This tutorial is intended to be used in conjunction with Maury Pratt's Guidelines on Flying the Flight1 Mustang, also available in the Avsim Library. Owned by the Sarasota Manatee Airport Authority, it is 3 miles (4.8 km) north of downtown Sarasota and 6 miles (9.7 km) south of Bradenton. This is a tutorial flight of a new aircraft type, the Cessna Citation Mustang 'very light jet' from a 'cold and dark' cockpit at KSAN to its landing and shutdown at KSJC.Ĭapabilities and limitations of the Mustang as implemented in Flight1's payware product are explained and illustrated. SarasotaBradenton International Airport (IATA: SRQ, ICAO: KSRQ, FAA LID: SRQ) is located within three jurisdictions: Sarasota County, the city limits of Sarasota, and Manatee County. I have attempted to align runways, taxiways, and parking.Ĭategory: Flight Simulator X - Miscellaneous Files Here is a revised AFCAD file for the the very nice PacSim airport software KSJC. Searching for: 'ksjc' in Microsoft - Flight Simulator X and below.Ĭategory: Flight Simulator X - AFCAD Files Login | Register | About logging in and out
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